Global upgrades
Quanta can also be spent on permanent, global upgrades to your forces. These are shared by both the PHC and the Substrate. Like Orbitals, they get more expensive the more you use them.
Economic Upgrades[edit | edit source]
- Logistics - Increases the number of units you can have in the field.
lvl1 | lvl2 | lvl3 | lvl4 | lvl5 | lvl6 | lvl7 | lvl8 | lvl9 | lvl10 | lvl11 | lvl12 | lvl13 | lvl14 | lvl15 | |
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200 | 310 | 440 | 600 | 800 | 1050 | 1360 | 1740 | 2200 | 2750 | 3400 | 4160 | 5040 | 6050 | 7200 |
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50 | 63 | 88 | 125 | 175 | 238 | 313 | 400 | 500 | 613 | 738 | 875 | 1025 | 1188 | 1363 |
- Metal Storage - Increases maximum Metal storage capacity.
- Radioactives Storage - Increases maximum Radioactives storage capacity.
lvl1 | lvl2 | lvl3 | lvl4 | lvl5 | lvl6 | lvl7 | lvl8 | lvl9 | lvl10 | lvl11 | lvl12 | lvl13 | lvl14 | lvl15 | |
![]() ![]() |
600 | 725 | 900 | 1150 | 1500 | 1975 | 2600 | 3400 | 4400 | 5625 | 7100 | 8850 | 10900 | 13275 | 16000 |
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25 | 31 | 44 | 63 | 88 | 119 | 156 | 200 | 250 | 306 | 369 | 438 | 513 | 594 | 681 |
Combat Upgrades[edit | edit source]
- Weapon Damage - Increases weapon damage of all units and buildings.
- Unit Health - Increases maximum health of all ground and air units.
- Building Health - Increases maximum health of all buildings.
lvl1 | lvl2 | lvl3 | lvl4 | lvl5 | lvl6 | lvl7 | lvl8 | lvl9 | lvl10 | lvl11 | lvl12 | lvl13 | lvl14 | lvl15 | |
Modifier | 113% | 125% | 138% | 150% | 163% | 175% | 188% | 200% | 213% | 225% | 238% | 250% | 263% | 275% | 288% |
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100 | 125 | 175 | 250 | 350 | 475 | 625 | 800 | 1000 | 1225 | 1475 | 1750 | 2050 | 2375 | 2725 |
- Radar Range - Increases maximum range off all radar coverage.