Difference between revisions of "Metal"

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'''Metal''' is the raw construction material for buildings and units. In a standard skirmish/multiplayer match, players begin with a number of open metal deposits under their control.
 
'''Metal''' is the raw construction material for buildings and units. In a standard skirmish/multiplayer match, players begin with a number of open metal deposits under their control.
   
Additional income can generated by building extractors on top of these deposits, and building [[Amplifier]]s on top of the [[Power Generator]]s to which the deposits belong.
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The base income of an open metals deposit is 0.5 [[File:IconMetal.png|18px]] s<sup>-1</sup>. Additional income can generated by building extractors/harvesters on top of these deposits, building [[Amplifier]]s on top of the [[Power Generator]]s to which the deposits belong, and boosting the Power Generators with global abilities.
   
 
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Revision as of 11:54, 16 April 2016

IconMetal.png

Metal is the raw construction material for buildings and units. In a standard skirmish/multiplayer match, players begin with a number of open metal deposits under their control.

The base income of an open metals deposit is 0.5 IconMetal.png s-1. Additional income can generated by building extractors/harvesters on top of these deposits, building Amplifiers on top of the Power Generators to which the deposits belong, and boosting the Power Generators with global abilities.

Open metal deposit
PHC Metal Extractor
Substrate Metal Extractor