Power Generators are key to establishing control of a region
and supply lines across the map.
In order to receive the resources from a region, the player
must control the power generator - the ownership
of any nearby deposits are slaved to the building, and will
be converted together.
Any ground unit within the vicinity of a neutral of hostile generator
will release nanites to gradually convert it to your side,
as long as they are not in combat.
NB: It is possible to have an engineer simultaneously
convert a power generator as it builds, e.g. a nearby extractor.
This is particularly useful in the opening moments before neutral defenders
To increase the income of a region,
Amplifiers can be built upon Power Generators.
Global abilities can also be used to further boost this income at the cost of Quanta.