Units in Ashes of the Singularity.
Post-Human Coalition (PHC)[ | ]
Unit Name | Unit Type | Description | Build Time | Logistics | Metal | Radioactives | Produced in | Requirements |
---|---|---|---|---|---|---|---|---|
Engineer | Engineer | Constructs Buildings | 0.40 | 3 | 200
16/s |
0
0/s |
Nexus | |
Hermes | Frigate | Weak radar scout frigate | 0:22 | 1 | 72
3,3/s |
0
0/s |
Factory | |
Archer | Frigate | Light rocket frigate | 0:18 | 1 | 64
3,6/s |
0
0/s |
Factory | |
Brute | Frigate | Armored short-range frigate | 0.30 | 1 | 30
3,8s |
0
0/s |
Factory | |
Medic | Frigate | Healing and energy-recharging support frigate | 0:27 | 1 | 108
4/s |
54
2/s |
Factory | Radioactives |
Artemis | Cruiser | Long-range artillery cruiser | 0:38 | 6 | 281
7,4/s |
38
1/s |
Armory | |
Apollo | Cruiser | Anti-air and anti-drone cruiser | 0:34 | 3 | 220
6,5/s |
17
0,5/s |
Armory | |
Nemesis | Cruiser | Anti-Dreadnought sniper cruiser | 1:00 | 4 | 500
8,3/s |
50
0,8/s |
Armory | |
Zeus | Cruiser | Heavy armored cruiser | 0:41 | 4 | 320
7,8/s |
28
0,7/s |
Armory | |
Athena | Cruiser | Fast cruiser with heavy firepower in the front | 0:48 | 4 | ?
7,3/s |
?
0,6/s |
Armory | |
Fury | Aircraft | Air-to-air fighter aircraft | 1:00 | 8 | 120
2/s |
160
3,3/s |
Sky Factory | Radioactives |
Hades | Aircraft | Ground attack bomber aircraft | 0:55 | 12 | 270
4,9/s |
330
6/s |
Sky Factory | Radioactives |
Pan | Aircraft | Weak scout aircraft | 0:20 | 1 | 120
6/s |
0
0/s |
Sky Factory | |
Hyperion | Dreadnought | Capital ship with unsurpassed staying power in the field | 3:00 | 50 | 2940
16,3/s |
544
3/s |
Dread Launch | |
Cronus | Dreadnought | Long-range indirect-fire capital ship. Deadly against buildings or on defense | 3:00 | 50 | 2812
15,6/s |
600
3,3/s |
Dread Launch | |
Prometheus | Dreadnought | Capital ship capable of incredible bursts of damage against single targets | 3:00 | 50 | 3012
16,7/s |
540
3/s |
Dread Launch | |
Leonidas | Juggernaut | Able to easily duel any other Juggernaut, but it can be overwhelmed by large groups of land or air units. Field the Leonidas to counter enemy Juggernauts. The Leonidas is a big gun, pure and simple, but can struggle with terrain and up hill attacks. As well as back-peddling opponents who draw them into defense lines. | ? | ? | ? | ? | Dread Launch | |
Agamemnon | Juggernaut | Annihilates low tier units and buildings with its area of effect missiles and rapid firing laser batteries. Its triple barreled auto cannons also boast an improved anti-air defense over the Leonidas and other Dreadnoughts. However, the Agamemnon's lack of armor-piercing leaves it vulnerable to multiple dreadnoughts or other Juggernauts, with the exception of the Queen due to the area damage against its frigates. | ? | ? | ? | ? | Dread Launch |
Substrate[ | ]
Unit Name | Unit Type | Description | Build Time | Logistic | Metal | Radioactives | Produced in | Requirements |
---|---|---|---|---|---|---|---|---|
Constructor | Engineer | Constructs buildings | 0:24 | 3 | 380
15,8/s |
0
0/s |
Nexus | |
Reaper | Frigate | Medium-range frigate. Focus fires on one enemy at a time | 0:25 | 3 | 140
5,6/s |
0
0/s |
Assembly | |
Martyr | Frigate | Short-range frigate. Good against small units | 0:23 | 3 | 90
3,9/s |
0
0/s |
Assembly | |
Capacitor | Frigate | Energy-recharging support frigate | 0:16 | 2 | 52
3,3/s |
18
1,1/s |
Assembly | Radioactives |
Sky Cleanser | Frigate | Anti-air and anti-drone frigate | 0:24 | 3 | 100
4,2/s |
0
0/s |
Assembly | |
Destructor | Cruiser | Anti-building cruiser | 0:42 | 4 | 300
7,1/s |
32
0,8/s |
Assembly | Quantum Archive |
Avenger | Cruiser | Anti-frigate cruiser | 0:39 | 4 | 212
5,4/s |
39
1/s |
Assembly | Quantum Archive |
DroneHive | Cruiser | Area control cruiser | 0:45 | 8 | 340
6,9/s |
60
1,3/s |
Assembly | Radioactives |
Mauler | Cruiser | Heavy short-range cruiser | 0:50 | 4 | 380
7,6/s |
40
0,8/s |
Assembly | Quantum Archive |
Eradicator | Cruiser | Very slow powerful cruiser | 2:00 | 12 | ?
6/s |
?
2/s |
Assembly | |
Dominator | Aircraft | Versatile anti-air and anti-ground fighter | 0:55 | 8 | 100
1,8/s |
220
4/s |
Assembly | Radioactives |
Punisher | Aircraft | Heavy bomber with armor-piercing weaponry | 1:00 | 12 | 200
3,3/s |
330
4/s |
Assembly | Quantum Archive |
Searcher | Aircraft | Unarmed scout aircraft | 0:20 | 3 | 100
5/s |
10
0,5/s |
Assembly | |
Overmind | Dreadnought | Capital ship that serves as an armed and mobile drone platform | 3:00 | 50 | 3012
16,7/s |
540
3/s |
Advanced Assembly | |
Retributor | Dreadnought | Offense-minded capital ship with a variety of weaponry | 3:00 | 50 | 2995
16,6/s |
540
3/s |
Advanced Assembly | |
Savager | Dreadnought | Capital ship with a tendency to quickly vaporize whatever it focuses on | 3:00 | 50 | 2860
15,9/s |
580
3,2/s |
Advanced Assembly | |
Nest of the Queen | Juggernaut | The weakest in a direct fight, but it has rapid sustainability with the Shield Regenerator and Repair drones which can support itself or friendly units. Since the Drone & Air changes in 2.4, the Queen is quite powerful against air units. Units like Athena don't target the Queen on the attack move and often get stuck trying to kill the frigates and other escorts before trying to fire on the Queen itself. Attack moves often leave armies stuck trying to kill the rapidly re-spawning swarm that they forget to shoot at the Queen, often requiring a manual command to focus her down. | ? | ? | ? | ? | Advanced Assembly | |
Eye of Darkness | Juggernaut | Effective against all ground targets due to full armor-piercing and high area of effect. However, it's the only Juggernaut that lacks anti-air defense. So, it needs to be protected against air threats. The Eye can not stand toe-to-toe with the Leonidas, so Substrate players will have to rely on Eradicators or Air Harbingers against Leonidas. | ? | ? | ? | ? | Advanced Assembly |
All data is relevant for v2.76